đź““ Blue Shutter Dev Log (Spooky Vibes)


Hey again
Here’s a look at what’s been taking shape in the world of Blue Shutter. Some quiet breakthroughs, a few odd dead ends, and the kind of progress that doesn’t always look like much until it suddenly does
🕯️ Set’s House, Re-lit
We reworked the lighting in Set’s house. It’s less resource heavy now but still full of soft shadows and warmth. It keeps that familiar flicker, just with a cleaner backbone. The old version’s still stashed away (because we’re nostalgic like that) but the new one feels more balanced. Still haunted. Still home
🎼 Music That Knows the Way
One of the newer tracks started off as a rough sketch but with some layering and reworking, it found its rhythm. It's eerie, steady, and hums with the kind of tension we want running under Wadsroad. Still a little repetitive maybe, but it hums like something watching might be listening. That’s promising.
🌫️ A Breath in the Middle
We took a short pause midweek. Just a little time to let the fog settle. Around here, stepping back is part of the process. Wadsroad doesn’t like to be rushed
🎨 Visual Touches and Strange Experiments
Made some small visual updates, a redesigned Formless sprite, a sharper feel to the camera punch, and a few lighting tweaks that shift the mood in subtle ways. We also wandered down a few weird design paths that didn’t pan out. RIP to the ghost flute idea. We’ll miss you
That’s it for now. Thanks for sticking with us as this world slowly unfolds, piece by eerie piece. More soon, from the shadows
The Blue Shutter Team
Blue Shutter
The madness is real. The truth is worse.
Status | In development |
Author | Conquiri |
Genre | Adventure |
Tags | 2D, Mystery, Pixel Art, Story Rich |
More posts
- Flickers, Tentacles, and Sandwiches20 days ago
- Development Log: Enemy Update – Formless27 days ago
- A peek behind the curtain of Wadsroad...47 days ago
- 🎛️ Devlog – Making Video Settings Smarter (and Safer!)54 days ago
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